I had the incredible opportunity to work on Vi's Pool Party Skin for 2XKO as an Art Outsourcing III – 3D Character Artist.
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This skin was especially meaningful to me because I was given the opportunity to take it on from the ground up, handling the entire 3D character art pipeline from blockout through 3D final, 3D polish, and chromas. I'm incredibly grateful to have been trusted with this responsibility, especially on a skin that so many fans were excited to see!
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With so much happening across the team and plenty of other champions and skins to complete for the Ultimate Bundle, everyone really rose to the challenge. I loved having the opportunity to contribute to something the fans had been asking for, and seeing it all come together was incredibly rewarding.
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One of the biggest challenges was getting the materials on Vi's gloves just right. A huge shoutout to David Viola for coming in clutch with the suggestion to give the gloves some extra love! Achieving the look was tricky and required a lot of experimentation and material tuning, BUT MAN, the final result looks amazing! Thanks, Dave, for always pushing the team to take things to the next level!
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From modeling and texturing to final material adjustments and in-game polish, this skin was an awesome experience and one I'm especially proud to have worked on.
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My Contributions
• Full 3D character skin development from blockout to final and 3d polish
• 3D blockout modeling for champion skin and props
• 3D final modeling and refinement
• 3D polish for champion skin and props
• 3D chroma creation and finalization
• Texture painting and material tunning
• Glove material look development and refinement
• Final in-game look development
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Credits
3D Blockout Model: Emmanuel Marenco
3D Final Model: Emmanuel Marenco
3D Polish Model: Emmanuel Marenco
3D Chromas: Emmanuel Marenco
3D Base Champion: Blair Armitage
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Creative Director: Mike Henry
Art Directors: Arron Simpson, Hai Pham
Art Outsourcing Manager: David Viola
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Skin Concept: Brandon Vuong
Tech Art – Rigging & Shaders: Alyssa Diaz, Mason Smigel, Waleed Boghosian, Sarah Anderson, Jaegon Allison
VFX: Kris Orpilla, Brandon Zhao
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It takes an army to bring these skins to life, so if I've missed anyone in the credits, please let me know!
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A huge shoutout to the entire Character Team and everyone involved for being such an awesome group of people to work with. Working on a fighting game has been a lifelong dream of mine, and I'm incredibly grateful to have been part of 2XKO.
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There's so much love, creativity, and hard work that goes into every skin, and at the end of the day, we do it for the fans!